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THE KNIGHT
Knights inherently have high strength and constitution values, making them superior to other classes in hand-to-hand combat. Under the feudal system, it is common for a Knight to sign a contract with a Prince/Princess and work under him/her in exchange for feudal land or monetary rewards. Knights in Lineage start out free without any ruling attachments. |
| Knight Character Simulator | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| STR | DEX | CON | WIS | INT | CHA | |
|---|---|---|---|---|---|---|
| Base | 16 | 12 | 14 | 9 | 8 | 12 |
| +1 | Melee Hit +2 | Armor Class -1 | Weight Capacity +1 HP per Level +1 | Magic Resistance +1 | MP Requirement -1 | |
| +2 | Melee Damage +2 | Evasion Rate +1 | HP Regen +2 | MP Regen +1 | Magic Hit +1 | |
| +3 | Melee Hit +2 | Armor Class -2 | HP per Level +2 | Magic Resistance +1 | MP Requirement -1 | |
| +4 | Melee Damage +2 | Evasion Rate +2 | HP Regen +2 | MP Regen +1 | Magic Hit +1 | |
| Max | Melee Damage +4 Melee Hit +4 | Armor Class -3 Evasion Rate +3 | Weight Capacity +1 HP per Level +3 HP Regen +4 | Magic Resistance +3 MP Regen +2 | Magic Hit +2 MP Requirement -2 |